#include "sound.h"
#include <allegro.h>

SAMPLE *sound::pulo = load_sample("media/pulo.wav");
SAMPLE *sound::menu = load_sample("media/menu.wav");
SAMPLE *sound::morte = load_sample("media/morte.wav");

void sound::play(SAMPLE *som) {
	play_sample(som, 255, 128, 1000, FALSE);
}
